"use strict";
cc._RF.push(module, '683dexze81J4rV58WnMrf/B', 'KillerController');
// scripts/KillerController.js

"use strict";

var e = require;
var t = module;

var n = l(e("YaoshuiMgr")),
    o = l(e("RecorderMgr")),
    i = l(e("RecorderPanel")),
    a = l(e("EndMgr")),
    r = l(e("SoundMgr")),
    s = function (e) {
  if (e && e.__esModule) return e;
  if (null === e || "object" != typeof e && "function" != typeof e) return {
    "default": e
  };
  var t = c();
  if (t && t.has(e)) return t.get(e);
  var n = {},
      o = Object.defineProperty && Object.getOwnPropertyDescriptor;

  for (var i in e) {
    if (Object.prototype.hasOwnProperty.call(e, i)) {
      var a = o ? Object.getOwnPropertyDescriptor(e, i) : null;
      a && (a.get || a.set) ? Object.defineProperty(n, i, a) : n[i] = e[i];
    }
  }

  n["default"] = e;
  t && t.set(e, n);
  return n;
}(e("DataMgr"));

function c() {
  if ("function" != typeof WeakMap) return null;
  var e = new WeakMap();

  c = function c() {
    return e;
  };

  return e;
}

function l(e) {
  return e && e.__esModule ? e : {
    "default": e
  };
}

window.KillerController = {
  Instance: null
};
var d = e("LevelManager");
cc.Class({
  "extends": cc.Component,
  properties: {
    ControllerType: {
      type: cc.Enum(d.AvatarControllerType),
      "default": d.AvatarControllerType.BlackKiller
    },
    ControllerAnimation: dragonBones.ArmatureDisplay,
    ControllerHeadSprite: cc.Sprite,
    ControllerHandSprite: cc.Sprite,
    ControllerMHandRoot: cc.Node,
    DefaultMHandAngle: 0,
    WuqiSkins: [cc.SpriteFrame],
    HeadLevelSpriteFrames: [cc.SpriteFrame]
  },
  onLoad: function onLoad() {
    KillerController.Instance = this;
    this.freshSkin();
    s.GlobalEvent.on("SkinChange", this.freshSkin, this);
  },
  start: function start() {
    LevelManager.Instance.GameCurrentOperationMode = d.GameOperationMode.Attack;
    this.DefaultMHandAngle = this.ControllerMHandRoot.angle;
    LevelManager.Instance.HealthProgressBar.progress = 0;
    this.ControllerAnimation.addEventListener(dragonBones.EventObject.START, function () {
      if ("attacking" == this.ControllerAnimation.animationName) {
        cc.log("attack");
        this.AFUNC_KillColourBackground();
      }
    }.bind(this), this);
  },
  SkinChange: function SkinChange() {
    this.freshSkin();
  },
  freshSkin: function freshSkin() {
    this.ControllerHandSprite.spriteFrame = this.WuqiSkins[s["default"].Instance.curSkinNum];
    this.ControllerAnimation.armature().getSlot("武器").displayIndex = s["default"].Instance.curSkinNum;
  },
  onDestroy: function onDestroy() {
    KillerController.Instance = null;
    s.GlobalEvent.off("SkinChange", this.freshSkin, this);
  },
  update: function update(e) {
    if (!i["default"].GamePause) {
      if (LevelManager.Instance.GameAllowOperation) {
        var t = LevelManager.Instance.AttackProgressBar.progress;
        t >= 0 && t < .35 ? this.ControllerHeadSprite.spriteFrame = this.HeadLevelSpriteFrames[0] : t >= .35 && t < .65 ? this.ControllerHeadSprite.spriteFrame = this.HeadLevelSpriteFrames[1] : t >= .65 && t <= 1 && (this.ControllerHeadSprite.spriteFrame = this.HeadLevelSpriteFrames[2]);
      }

      LevelManager.Instance.AllowAvatarControllerMove && NPCKingController.Instance && (this.node.position.sub(NPCKingController.Instance.node.position).mag() >= LevelManager.Instance.AvatarControllerDistanceMinLimit ? this.node.x += LevelManager.Instance.AvatarControllerFastMoveSpeed * e : this.node.x += LevelManager.Instance.AvatarControllerMoveSpeed * e);
    }
  },
  AFUNC_KillColourBackground: function AFUNC_KillColourBackground() {
    r["default"].Instance.playSoundClip(AssetManager.Instance.AudioClips[9]);
    ColourBackground.Instance.Show();
    var e = this;
    this.scheduleOnce(function () {
      var t = cc.instantiate(AssetManager.Instance.ControllerPrefabs[1]);
      t.parent = LevelManager.Instance.SceneContentNode;
      t.position = NPCKingController.Instance.node.position;
      NPCKingController.Instance.Death(e.ControllerType);
      LevelManager.Instance.CreateRandomNPCKiller();
      n["default"].Instance.ShowYaoshui();

      if (SDK.Mgr.Inst.curChannel == SDK.Define.Channel.oppo || SDK.Mgr.Inst.curChannel == SDK.Define.Channel.vivo || SDK.Mgr.Inst.curChannel == SDK.Define.Channel.tt) {
        if (a["default"].Instance.hasBeingKing) Math.random() > .7 ? o["default"].Instance.showSharePanel() : a["default"].Instance.showSuccess();else {
          a["default"].Instance.hasBeingKing = !0;
          a["default"].Instance.showSuccess();
        }
        SDK.Mgr.Inst.curChannel == SDK.Define.Channel.tt && o["default"].Instance.stopRecord();
      } else {
        SDK.Mgr.Inst.curChannel == SDK.Define.Channel.tt && o["default"].Instance.stopRecord();
        o["default"].Instance.showSharePanel();
      }

      e.node.destroy();
    }, 1);
  },
  onNonSafeKingDiscoverFunction: function onNonSafeKingDiscoverFunction() {
    LevelManager.Instance.SceneMainAudioSource.stop();
    LevelManager.Instance.GameCurrentOperationScene = d.GameSceneBlockType.Jail;
    LevelManager.Instance.AllowAvatarControllerMove = !1;
    LevelManager.Instance.GameAllowOperation = !1;
    LevelManager.Instance.CreateArmyController(this.node, this.ControllerType);
    r["default"].Instance.playSoundClip(AssetManager.Instance.AudioClips[4]);
    this.scheduleOnce(function () {
      r["default"].Instance.playSoundClip(AssetManager.Instance.AudioClips[5]);
    }, 1);
    this.ControllerAnimation.playAnimation("jail", 1);
  },
  onSafeKingDiscoverFunction: function onSafeKingDiscoverFunction() {
    LevelManager.Instance.AttackProgressBar.progress = 0;
    this.ControllerAnimation.playAnimation("feign", 0);
    r["default"].Instance.playSoundClip(AssetManager.Instance.AudioClips[6]);
  },
  onSafeKingDiscoverFunctionOver: function onSafeKingDiscoverFunctionOver() {
    this.ControllerAnimation.playAnimation("walk", 0);
  }
});

cc._RF.pop();